Channeling terrain is very important when planning defence, and fieldworks/obstacles do just that. During WW2 all sides constructed many elaborate defensive lines, what we learned from history is that fixed lines and positions given time always get run over, thru or around.
For the gaming table some defencive works can be interesting, spicing up the scenarios, and creating fun ostacles.
What you buy is:
Straight pieces, 2 and 4 rows wide.
Bends, 22.5 and 45 degrees. Mirror in the slicer for left turns.
Broken/cleared piece, 2 rows wide. Print multiple for wider paths thru.
The pieces are modeled after the Siegfried line / West wall models.
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