Tag Archives: 28mm

Hidden Units in Bolt Action – Maybe there is a better way….

Hidden Units in Bolt Action – Maybe there is a better way…. A modest proposal and some free .stls   The rules for Warlord Games “Bolt Action” are purposely designed to ensure a rapid pace of play, and some aspects of realism is forfeited to that end. For the most part this balancing act works […]

The Little Engine that could… Pack Some Hurt!! Armoured Trains in bolt Action

The Little Engine that could… pack some hurt! Armoured Trains in Bolt Action   Recently I posted an article on the tactical use of railways in military warfare in general, and specifically in WW2. I noted that as soon as railways came into widespread use, their military application was realized. Not long after that the […]

I Hear a Train a Coming…

‘I hear the train a comin’ It’s rollin’ ’round the bend…” (with apologies to the late, great Johnny Cash) Printing and Using Railways in Bolt Action As soon as railways were widely introduced in the mid-19th century, progressive Armies soon saw the advantage of employing them for both strategic and tactical purposes. The logistical benefit […]

Heading down the Wargaming Roadway… printing 28mm scale wargaming roads

Heading down the Wargaming Roadway…   Terrain on a gaming table can’t affect your dice rolls and it won’t prevent you from forgetting that your opponent’s shrek team was on “ambush’ as you advance your T-34, but it can greatly improve your gaming experience. Terrain is most often thought of in terms of buildings, trees, […]

The Italian SPA Autoprotetto S37. Your Italian Armoured Uber

The Italian SPA Autoprotetto S37 The FIAT SPA S37 Auroprotetto (“self-protected”) was developed in 1941 on the chassis of the FIAT TL37 light artillery tractor. After some trials by FIAT, the Regio Esercito (Italian Royal Army) ordered 150 vehicles in 1942. This lightly armored vehicle was used primarily for police and law enforcement missions, especially […]

“Oh Chutes!” A Bolt Action Scenario… and .stl

The following is a modification of the scenario “Supply Drop” which was put out by Warlord games on line a few months ago. I have play tested it and tweaked it to remove some ambiguity in the original scenario and playability. I also have designed an .stl of an objective marker ideal not just for […]

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